BLUEPRINT CODE AIPROTOTYPE REGISTER
DOCUMENT
Prototype register
ENTRIES
Four, all working
ORIGIN
Each built as a Prototype Sprint
ISSUE
2026

Prototypes you can actually use.

Every one of these started the same way — a fixed-price sprint aimed at the hardest part of the brief, built before anyone committed to a production system. Try them. That's what they're for.

Drawing register
RefPrototypeSectorSprint band
PROTO-01Made-to-order fight shortsSports & fight equipment£2,000
PROTO-02Charm bracelet builderJewellery & personalised goods£2,000
PROTO-03Commerce operations suiteLuxury food & drink ecommerce£2,000
PROTO-04Engine fit architectureMarine & powered equipment£625

PROTO-01 — SPORTS & FIGHT EQUIPMENT

Made-to-order fight shorts.

A made-to-order garment is sold on its finish, and a flat preview is the one thing that cannot show finish. The customer is asked to pay a premium for a difference nobody has let them see.

What it proves

That premium product presentation does not need a real-time engine — only the right frames, and a configurator built around them.

  • Front, rear and a detail zoom on every finish, not one hero angle
  • Six rendered finish combinations, switched with no load between them
  • Full size run, with personalisation priced as it is added
  • Pre-rendered assets, so nothing compiles or downloads in the browser
  • Ends at a Shopify line-item payload — the selection leaves as an order line
TECHNIQUEPRE-RENDERED CGI
BUILD TIME3 WEEKS
HARDEST PARTMATERIAL FIDELITY
SPRINT BAND£2,000

PROTO-02 — JEWELLERY & PERSONALISED GOODS

Charm bracelet builder.

A customisable piece has more combinations than a catalogue can photograph. The customer is asked to imagine the thing they're paying for, which is exactly when they close the tab.

What it proves

That a personalised product can be assembled by hand, on a phone, and still load instantly.

  • Drag to rearrange charms along the chain, tap to select
  • Pre-rendered assets, so there is no 3D download to wait for
  • Live price as pieces are added and removed
  • Ships as a single self-contained file — no build step, no framework
  • The finished arrangement is what gets ordered, not an approximation
TECHNIQUEBAKED ASSETS / HTML
BUILD TIME3 WEEKS
HARDEST PARTCHAIN ALIGNMENT
SPRINT BAND£2,000

PROTO-03 — LUXURY FOOD & DRINK ECOMMERCE

Commerce operations suite.

The data a small ecommerce team needs already exists. It just arrives as exports, one question at a time, long after the moment the answer was useful.

What it proves

That a team can be using a working internal tool inside a sprint, before anyone commits to an integration.

  • Three connected consoles — trading overview, order queue, customer segments
  • Filters and controls work against realistic sample data, not screenshots
  • The order queue surfaces only what needs a human decision
  • Segments derived from buying behaviour rather than manual tags
  • Built to be pointed at the live store without redesigning the interface
TECHNIQUESAMPLE-DATA CONSOLES
BUILD TIME3 WEEKS
HARDEST PARTSEGMENT RULES
SPRINT BAND£2,000

PROTO-04 — MARINE & POWERED EQUIPMENT

Engine fit architecture.

Ten engine families, sixty-three purchasable configurations, and every one of them competing with the others for the same search result. The buyer only ever wanted to know which engine fits their boat.

What it proves

That the catalogue structure decision can be settled before the store is built, by making it clickable instead of arguing it on a call.

  • A guided finder that starts with the boat, not the engine
  • Ten indexable family pages carry the content; sixty-three variations carry price and stock
  • A compatibility key, so parts filter by the engine the buyer actually owns
  • One-way dealer sync with the writable fields fixed in code, not in a settings screen
  • Crated freight and parcel rated separately, presented as one delivery total
TECHNIQUEWOOCOMMERCE MODEL
BUILD TIME1 WEEK
HARDEST PARTFAMILY / VARIATION SPLIT
SPRINT BAND£625

HOW EACH ONE STARTED

Prototype Sprint.

Before committing to a full build, we create a working prototype of your product in one to four weeks—something real in a browser, not a slide deck.

SprintPriceWhat a full version would normally cost
One-week Focus Sprint£625Standard value: £2,500–£4,000
Two-week Prototype Sprint£1,125Standard value: £4,000–£7,500
Three-week System Sprint£2,000Standard value: £7,500–£15,000
Four-week Advanced Sprint£3,000Standard value: £15,000+

WHAT YOU GET

  • One real product, configurable and interactive
  • A single core option path — the one that matters most to your sale
  • Real materials and finishes, not placeholders
  • Technical feasibility notes and recommended architecture
  • Fixed quote for the full build

HOW IT WORKS

We recommend the appropriate Sprint based on the complexity of the intended production system. If you proceed within 90 days, your Sprint fee is credited in full against the agreed build price.

Final build pricing depends on product logic, visual assets, integrations, commercial outputs and the level of production refinement required. Plus VAT.

PROVE IT BEFORE WE BUILD IT

YOUR PRODUCT

Which part of your product is hardest to explain?

That's the part worth prototyping first. Send us the product, the current sales process and the questions customers keep asking, and we'll tell you what the sprint should cover.